[#]
cobble_stone:
The Texture of Your Childhood.
[#]
Making
of: Grand Theft Auto (1996)
Visiting the DMA Design studios in Dundee.
[#]
Building
a PS1 style retro 3D renderer.
Related: Haunted
PS1 Demo Disc, a community attempt at building cursed PS1-like
games. I especially enjoy the look and feel of
散歩 - Walk
which is clearly reminiscent of the first Silent Hill game.
[#]
Doom as
a tool for system administration.
"I am proposing a new mapping for managing system loads. As
mentioned above, people frequently talk about "blowing processes
away", and the Unix command to destroy a process is "kill". This
suggests a metaphor for process management. Each process can be a
monster, and the machines can be represented by a series of rooms."